Kill the "Figma vs. Code" Gap
Reusable primitives, scalable patterns, tokens, accessibility, and implementation consistency between Figma and production.
Not static Figma files. Not endless handoffs.
I embed directly into B2B SaaS teams to design, prototype, and ship production-ready product experiences in code.
System
design-system/
└ tokens/
└ primitives.css
└ semantic.css
└ components/
└ Button.tsx
└ DashboardTable.tsx
└ .storybook/
└ Button.stories.tsx
Editor
Agent
Editor
Design happens in Figma.
Engineering happens in code.
Everything in between becomes translation:
The result:
No handoff phase. No disappearing after "final designs". No translation layer between product thinking and implementation. I own the product experience from brief to production.
Reusable primitives, scalable patterns, tokens, accessibility, and implementation consistency between Figma and production.
Make "handoff" a thing of the past. Production-ready components integrated directly into engineering workflows.
Real states, real constraints, real logic validation not static happy-path mocks.
Case study
Vela is a data-heavy fintech platform where shipping speed was creating UI debt across the product.
Instead of a long discovery phase, I embedded directly into their workflow and shipped a production-ready system foundation in 72 hours, including designtoken architecture, React component system, reusable UI primitives, and a Figma-to-code alignment layer.
72 hours
From zero to a deployed, documented core system in React + Tailwind.
Continuous Scaling
What began as 8 components evolved into a full system supporting complex financial dashboards and SME workflows.
Zero-Drift Engineering
A shared design-to-code system where Figma and production evolve together, preventing UI drift and maintaining consistency at scale.
Not a static handoff file—a system engineers ship with every day, with a deliberate Figma → CSS → Tailwind v4 bridge and zero drift.
“Jose's remote work on our cybersecurity platform delivers outstanding results, effectively solving complex problems and making our product stand out.”
“Jose quickly understood Heylog's target customer and their needs, rapidly prototyping solutions that solved them. His communication and hands-on approach made remote collaboration seamless.”
“Jose had the ability to quickly understand our value proposition, and his report has helped us to effectively build a more consistent and solid user experience.”
“The early rapid prototyping and wireframing was essential in helping us work out the organisation system and forms the foundation for the going forward product design.”
“Jose's main concern is meeting user needs. He goes the extra mile to understand business and customer goals, incorporating them into the product experience. His skill exceeded our expectations.”
1,999€ (one time)
A high-velocity sprint to establish your foundational product system and eliminate UI fragmentation.
Includes:
Best for:
Teams with UI debt, inconsistent interfaces, or urgent need for a production-ready foundation.
4,499€/month
Embedded inside your product team to own the design-to-code system and ship production UI every sprint.
Includes:
Best for:
B2B SaaS teams scaling product complexity and needing continuous system-level execution.